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Team
Building Options
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| The
FilmFest™ Overview |
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HOW
FilmFest™ WORKS The end result is a highly engaging, energized, team learning experience that will “show” your team’s ability to communicate. At the completion, we will host a Film Festival complete with Academy Awards. top |
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NeptunesCrossing™
Overview |
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HOW
NeptunesCrossing™ WORKS NeptunesCrossing™ is a challenging, seemingly competitive but ultimately collaborative simulation that requires teams to work well within teams as well as across the organization. The goal is to produce a fleet of sea worthy boats to customer specifications. Teams need to explore customer’s needs and communicate them throughout the organization The entire group is divided into multiple project teams with various roles, each working on a quality boat to contribute to the overall fleet. Teams have only the finest resources available to them to use on this project-cardboard, plastic, foam, tape, etc. Of course the resources come at a price and they must work within a budget. The customer is expecting a demo at the end of the 4th quarter that will demonstrate that the entire fleet can float at least one person across a body of water-a pool in most cases-and floating 2 people per boat will impress them for sure. They are also expecting marketing presentations from each team that will dazzle them with their creativity. |
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NeptunesCrossing™ is a fun yet challenging activity that teams embrace. Although organizational success is defined by all of the teams being successful, teams strive to have their boat be truly the best and the fastest and the activity typically ends with a race. top
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The
UrbanTrek™ Overview Utilizing the latest in wireless advances and building on people’s intrinsic need for fun and connectivity, The UrbanTrek represents the future of immersive, reality-based gaming, starring real people everywhere. It’s a combination of Cranium, Mission: Impossible, and The Amazing Race -- set in urban areas all over the country. |
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HOW
The UrbanTrek™ WORKS For example, teams may be instructed by their phone to find the secret clue hidden in a public mural, and then run down the block to complete a photo mission. The photo missions are where teams can really showcase their skills. Maybe the mission is simply to take a photo of the team gaining the trust of an absolute stranger, or proving how daring one team member is by breaking a social norm. |
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Another
favorite feature of the game is our deployment of actors or ‘plants.’
They are sprinkled liberally throughout the game zone, and interact with
the teams in a number of ways. The roles of the actors (or ‘plants’
as we like to call them) are wide ranging. They can serve as drivers who
shuttle teams from one location to another, pose as benevolent meter maids,
or even Shakespeare-spouting homeless people. In every instance, interacting
with the plants is a hilarious facet of the game. All of a sudden, ANYONE
could be in on the action. |
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The game eventually leads all teams back to a single location where the photos are displayed for all teams see, evaluate and vote on. It’s a hilarious culmination of the day’s adventure. The photos also go up on line on a website that players will revisit again and again. top
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Nuts-n-Bolts
of Teams™ (Bikes for Tikes) Overview The Nuts-n-Bolts of Teams™ workshop is a unique Helping Odyssey™ workshop that teaches business and organizational skills through activities for philanthropy. Nuts and Bolts of Teams™ enhances team performance by reconnecting individuals to their common cause and building communication, trust, respect and moral. Children and teens will benefit from the outcome of this workshop and participants will walk away having had an experience that provides something compelling, relevant and memorable...something real. |
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HOW
Nuts-n-Bolts™- WORKS |
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| Survivor
Challenge Overview There are multiple options as far as how we facilitate this event depending on your learning outcomes. We can make any combination of these options work in a 2-4 hour program for your group. |
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OPTION
ONE-: Race to the Finish Teams of 6-10people will compete with other teams to see who can finish the course the quickest and claim their treasure. All teams will win a prize, regardless of when they finish- the key is that they must finish- but the “best” treasures” will be given to those who finish first. The course is made up of 4-5 challenges; each team will begin at one of these challenges. Once they complete the challenge, they can move on to the next challenge. Each challenge will have a maximum time limit, and if a team doesn’t complete the challenge before the end of the time limit, they must move on, but the cost will be that they some of their team members will suffer from “an affliction” on the next challenge. |
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OPTION
TWO: Points vs. Race
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OPTION
THREE: Learning Option
We use combinations of these challenges in the design of your
program:
Other options are available upon request |
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| BigPicture™Overview HOW
BigPicture™ WORKS Despite
detailed instructions, participants often don’t immediately see
what is necessary for success. Once the teams are re-directed to focus
on the skills needed to accomplish the larger goal, frustration turns
into coordinated action, and productivity takes a quantum leap. The lessons
learned are burned into the minds of the participants—they are now
ready to apply new insight into their own communication.
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| LiquidAssets™
Overview |
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HOW
LiquidAssets™ WORKS LiquidAssets™ simulates an organization of executives, middle managers and production teams who must operate as one overall organization in an effort to deliver a new product, a valuable liquid substance, to market within an ambitious time frame. The production teams are concerned with solving complex problems regarding how to acquire and transport their raw materials from the center of a force field circle and transport it through a hidden path to market using cans, ropes, inner tubes, rubber tiles, walkie-talkies etc. Resources needed to solve the problems must be negotiated through the chain of command and middle managers, not surprisingly, are caught in the middle. |
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Each
level in the organization develops its own perspective on the issues,
and typically forms a limited and frustrated view of the efforts and concerns
of other parts of the organization. After a mid-session off site meeting,
in which all members begin to understand the issues from various perspectives,
work becomes dramatically more focused. The teams learn to share information
and resources and there is new energy from a sense of alignment towards
a common goal. top |
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PowerBall™
Overview |
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HOW
PowerBall™ WORKS PowerBall™ simulates an organization with multiple project teams focusing on: customer expectations, processes, production and time to market goals, budgets, revenue and expected gross margins. The objective is to build a system that delivers a large quantity of PowerBalls (marbles) using PVC pipes, connectors and other materials. Each team's subsystem must be independently built to certain customer specifications before linking them together to form an overall system. |
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| Teams often forget that they must integrate their individual solutions into one overall system, which initially results in chaos. Once the teams are redirected to focus on working collaboratively in their planning and implementation processes, chaos quickly transforms into productivity. top
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1.
Mastermind Olympics: Indoor activity where attendees divide
into teams of ten. Teams are challenged by puzzles, building towers from
tiddly winks, Mensa problems, egg drop, etc. Points are awarded to each
team, and the team with the most point’s wins! |
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2.
Bigger and Better: Teams of 5 will be set loose in an
urban area with ordinary objects that they are to use to “trade
up” to acquire the most valuable object that will be donated to
a charity. Teams will make numerous trades and the team that makes the
“biggest and the best” trade by the end of the time limit,
wins a prize. |
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3.
Catapult Launch: If you want 1 activity that everyone can do at the same time, inside or outside, we recommend the Trebuchet Launch. Teams of 6 are given various materials to build a catapult/trebuchet type launch that will shoot objects toward various targets. Points will be given for each target that they hit and the team with the most point’s wins. top |
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